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_GameJam_Creature

My first completed character done for the STL Game Jam and my first Game Jam at that! It was a blast and I learned a ton more about efficient ways to work in Zbrush and the character creation pipeline.

I was part of the Cranky Ferrets team, along with 10 other people and we completed a game proof of concept for the Oculus Rift in 2 days.

This character was the main boss, with the player about as tall as his kneecaps! Seeing this thing on the Rift was truly a life changing experience and I hope I can work on the platform again soon.